How to Pause a Timeline (AS2)
Friday, April 7th, 2006Note: An ActionScript 3.0 version of this article is located in a more recent entry of this blog.
The timelines in Flash are an especially good metaphor for tween-based animation. If your frame rate is the default 12fps, then a span of twelve frames lasts approximately one second. If your frame rate is 24fps, that same span lasts approximately half a second. Pretty straightforward. It can get tedious, however, when you want your animation to pause for, say, 15 seconds before moving on. At 24fps, you’d need 360 frames! That’s 360 frames of perhaps a dozen layers. Ack! Isn’t there another way to pull off the same visual effect? Enter, ActionScript. Keep reading »




