Archive for October, 2006

An Awakening to Design Patterns

Sunday, October 29th, 2006
General

Earlier this month, I spent a week in Maryland working with Branden Hall at his Automata Studios.  The trip was a chance to get to know each other better, and we both had a great time.  We coded during the day, played Guitar Hero in the evenings, and discussed all sorts of geek topics in between.  Oh, and we had terrific food every day!  ;)

I often played with Branden’s toddling son, Kai, who on more than one occasion conferred on me his “Harrison Ford grin” (mom Pattie called it that, and gosh, she’s right!).  The whole experience was very welcoming and down to earth.  I’ll be contracting for Automata Studios on a regular basis.  Keep reading »

Things I’ll Forget If I Don’t Note Them Now

Thursday, October 26th, 2006

Is the MovieClip.onLoad Event Broken?

Tuesday, October 24th, 2006

Carbon Dating ActionScript

Friday, October 20th, 2006

How to Control Video (FLV) without a Component

Tuesday, October 17th, 2006

Handling Cue Points for Audio Files in ActionScript 2.0 and ActionScript 3.0

Monday, October 9th, 2006

Choosing Random Numbers Redux

Friday, October 6th, 2006

Choosing Random Numbers

Tuesday, October 3rd, 2006