Archive for October, 2007

Chance to Win a Free Copy of Moock’s Essential ActionScript 3.0

Thursday, October 25th, 2007
ActionScript 3.0 General

Note:  This contest has now ended, with results posted here.  Thanks for the post cards, everybody!

I’m an admirer of the clarity, thoroughness, and encouraging tone of Colin Moock’s books.  To that end, I pre-ordered his Essential ActionScript 3.0 (O’Reilly) long before it was available and was delighted when it arrived on my doorstep several months later.  Flash forward (pun) from that moment to just over a month ago, when I arrived in Boston for a terrific Flashforward conference.  Kevin Lynch, Adobe Chief Software Architect and keynote speaker, arranged to have a copy of Essential ActionScript 3.0 for every attendee, which was a fantastic and generous gift.  What that means is that I have a mint condition extra copy of Moock’s latest, and I’m happy to give it away.  I’ll pay shipping to anywhere in the world.

If you send me a post card and it gets here between now and November 15, 2007, I’ll have my three-year-old daughter, Meridian, choose randomly from the pile on that date.  I’m hoping three weeks gives everyone a fair chance, whether or not you’re in the US.  I’d love to hear about how this blog has helped you, if it has, but most importantly, I will of course need your return address, email address, or some other handy way to get your shipping address.

Send post cards to:

David Stiller
1700 Gray Slate Court
Virginia Beach, VA  23456

How to Play Flash Video Files (FLV) Sequentially

Friday, October 19th, 2007
ActionScript 2.0 ActionScript 3.0

Half a year ago, I wrote a brief article on “How to Play Sound Files Sequentially” (AS2).  Recently, a reader was asking how to apply the same principle to video.  In his case, Paul had to play a commercial first, then follow it with a longer content video — and the user controls (buttons, scrubber, etc.) needed to be disabled wile the commercial was playing.  As it turns out, Paul worked out a solution of his own, partly based on some of the other articles here, but I thought it would be fun to do a quick version too.  That way, he can compare notes and anyone else can look on.  Keep reading »

Foundation Flash CS3 Gets a Second Print Run

Friday, October 19th, 2007
Flash General

Only three months after release, Foundation Flash CS3 for Designers has gone to the printer for a second print run.  Cool!  The publisher approached Tom and me for corrections, so the new batch should have the current handful of issues resolved.  Of course, copies from the first print are still in stores, so we’ll continue to leave up the Corrections page.  Response has been great on Amazon so far — thanks, reviewers!

How to Use Flash Video (FLV) Cue Points

Tuesday, October 9th, 2007
ActionScript 2.0 ActionScript 3.0 Flash

Video cue points can be used for all sorts of things in Flash.  Typical uses involve triggering other activity, such as peripheral movie clips whose animations enhance the video content, or triggering text, such as closed captions.  I’ve seen some developers in the Adobe forums even use a cue point to signal that a video clip has reached its end.  Strictly speaking, cue points aren’t needed for that last goal (see “How to Determine the Completion of a Flash Video (FLV) File”), but it’s certainly a possible way to go.

If you’re interested in cue points yourself, but don’t know where to begin, let’s dive in.  Keep reading »