Archive for October, 2008

Creating a Smart Skip Intro Button in Flash

Wednesday, October 15th, 2008
ActionScript 2.0 ActionScript 3.0 Flash

Generally speaking, Flash designers have become more considerate. In the late 1990s, it was common to encounter dozens of Flash websites a day with bloated, pointless intro animations. Ultimately, sure, content was king: users would eventually get to the meat of a website, but all too often, were subjected to unnecessary bells and whistles, simply because Flash was the shiny new kid on the block. Nowadays, bloated intros are largely a thing of the past, but back then, designers were proud of these intros and assumed users were thrilled to see them. Frankly, it just wasn’t so.

Fortunately, designers began to change their ways. Best practices took hold, and the “Skip Intro” button became a fashionable device (in fact, it appeared so often it became an industry joke). If users were really lucky, they’d even see an “Always Skip Intro” button, which remembered their preference for the next visit. In this freebie Community MX tutorial, you’ll learn how to create such a button.

Sent to the Printer!  The ActionScript 3.0 Quick Reference Guide

Friday, October 10th, 2008
ActionScript 3.0 Flash General

Back in March, I made a quick blog post (“New O’Reilly Title, Coming Soon!”) about a book I had just finished co-authoring.  My eleven chapters were done, and I was happy with my portion of the book (the other chapters were not yet completed).  This one aims to help folks migrate their existing skill set from ActionScript 2.0 to ActionScript 3.0.  Which folks in particular?  Not the hardcore programmers.  There’s a whole community of advanced developers, most of whom are now using Flex, that doesn’t need this book  This reference is for people who have a decent understanding of timeline coding, who may have begun writing custom classes in AS2, but do most of their programming in the Actions panel and are bewildered by the changes in ActionScript 3.0.  From a standpoint of tone and encouragement, I like to think this book has a lot in common with Colin Moock’s article “ActionScript 3.0:  Is it Hard or Not?,” which I’m quick to recommend on various forums as a confidence booster.  You can read a few chapter excerpts from the links below.  Keep reading »